Russian sculptor turns tree branches into work of art

Mikhail Tchernega collects twigs in Goynuk Canyon, makes sculptures of wild animals to emphasize importance of environment

By Ayse Yildiz

ANTALYA, Türkiye (AA) - A Russian sculptor makes artwork inspired by nature using tree branches in the southern Antalya region of Türkiye to emphasize the importance of persevering wildlife and the environment.

Russian sculptor Mikhail Tchernega has lived in Türkiye for five years in the Kemer region, making sculptures from trees.

He collects branches and knots that drift in the water or are carried by floodwaters to the creek bed in the canyon for the sculpture he designs in his workshop. His latest artwork is the sculpture of a mountain goat and owl.

It took him two-and-a-half months to make the sculptures.

Visitors stop by at the canyon entrance to view and photograph his artwork, occasionally asking him how he makes the sculptures.

Tchernega says: “I collect twigs that fall from the tree or drift in the water; I never touch living trees. I find beautiful shapes. I’m not collecting every piece; I’m just taking the pieces that will work for me. I don’t use any materials other than tree branches in the area. I’m mostly making sculptures of wild animals living here.”


- More visible canyon

The sculptor explained that it takes at least two-and-a-half months to make one sculpture and that when placed on the walking paths, the artwork creates a pleasant view, allowing visitors to enjoy both the canyon and the sculptures.

“The canyon also appears in the sculpture photos taken by visitors. Beautiful photos are spreading around the world with social media. My sculptures make the canyon more visible. I witness visitors taking a break at the statues and examining them,” he added.

Tchernega says: “I am very influenced by nature; I take my inspiration from the canyon.”

Hilal and Harun Bulamaz, visitors from the Turkish metropolis Istanbul, visited the region, saying they were amazed by both the scenic beauty and the sculptor's design.

*Writing by Merve Berker

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